Hello everybody! I have a question about precaching. How does precache works? I mean in engine. For example there are three entities in map, which use one model, so all they are precached on spawning. How HL engine precaches models? I hope in such way :) :
When word is spawned, engine tries to spawn entities. It finds first entity with MOSNTER_BARNEY classname, executes precaching - loads barney.mdl into memory. Then engine found another MONSTER_BARNEY. Does it checks if such model was already loaded and then loads model if it wasn't loaded? Or loads it again and again??? -- Best regards, Slava mailto:[EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

