i wanted to try and use this in StudioDrawModel if (blah blah) { gEngfuncs.pEfxAPI->R_RocketTrail( m_pCurrentEntity->prevstate.origin, m_pCurrentEntity->curstate.origin, 1 ); }
it didnt work. so i tried messing around with the if. it just wont work. can EfxAPI be used in StudioDrawModel or is it probably the if statement. in case it's important my if statement used pev->team (i got rid of the references to it elsewhere), something like if (m_pCurrentEntity->curstate.team & FLAG) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders