> this question is pretty simple I think :P > How can I disable quicksaves?... Never worked on such problem :P
The quicksave command is handled in the engine, but the engine will just call the game DLL save/restore code. You can disable the save/restore code, or you could put some kind of flag in the save/restore code to only let it save the game when you want it to (i.e. at map defined "save points"). Take a look at the DispatchSave() function in the cbase.cpp file. Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders