I think a direct specific question would be much simpler to answer. :).

A good source of general information would be to start at
http://www.thewavelength.net and read their 'links' section in the coding
forums. There's a general overview of the way the SDK is organized at a
site call 'the fixxxer', or botman's MOD FAQ, otherwise, experience and
asking targetted questions are the best ways to learn.

Good luck.

At 01:59 PM 5/29/2003 -0400, you wrote:
I've noticed lots of tutorials on the net about various mod techniques like
adding weapons,
hud updates, vgui etc.

I'm looking for higher level information.  Is there any resource out there
that explains the
higher-level structure of HL?  I'm looking for "the big picture".

Thanks,
Jamie

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