A good source of general information would be to start at http://www.thewavelength.net and read their 'links' section in the coding forums. There's a general overview of the way the SDK is organized at a site call 'the fixxxer', or botman's MOD FAQ, otherwise, experience and asking targetted questions are the best ways to learn.
Good luck.
At 01:59 PM 5/29/2003 -0400, you wrote:
I've noticed lots of tutorials on the net about various mod techniques like adding weapons, hud updates, vgui etc.
I'm looking for higher level information. Is there any resource out there that explains the higher-level structure of HL? I'm looking for "the big picture".
Thanks, Jamie
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