pev->fixangle = 1; pev->angles = someCrazyAngleVector;
At 09:20 01/09/03, you wrote:
Hi, Is it possible to vary the player models pitch (pev->angles.x) (for aligning to slope, say). Reason I ask is everytime I try and change it, it's back to '-10' by the time it gets to the next frame and I can't see why.
Thanks, Mark.
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