pev->fixangle = 1;
pev->angles = someCrazyAngleVector;

At 09:20 01/09/03, you wrote:
Hi,
    Is it possible to vary the player models pitch (pev->angles.x) (for
aligning to slope, say). Reason I ask is everytime I try and change it, it's
back to '-10' by the time it gets to the next frame and I can't see why.

Thanks,
Mark.


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Programmer and Modeller for <http://pokemod.fragoff.net/>The
<http://pokemod.fragoff.net/>Pokemod

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