With metamod installed the command is: meta game

Here are the HL engine ones:

#define SVC_BAD                 0
#define SVC_NOP                 1
#define SVC_DISCONNECT          2
#define SVC_EVENT               3
#define SVC_VERSION             4
#define SVC_SETVIEW             5
#define SVC_SOUND               6
#define SVC_TIME                7
#define SVC_PRINT               8
#define SVC_STUFFTEXT           9
#define SVC_SETANGLE            10
#define SVC_SERVERINFO          11
#define SVC_LIGHTSTYLE          12
#define SVC_UPDATEUSERINFO      13
#define SVC_DELTADESCRIPTION    14
#define SVC_CLIENTDATA          15
#define SVC_STOPSOUND           16
#define SVC_PINGS               17
#define SVC_PARTICLE            18
#define SVC_DAMAGE              19
#define SVC_SPAWNSTATIC         20
#define SVC_EVENT_RELIABLE      21
#define SVC_SPAWNBASELINE       22
#define SVC_TEMPENTITY          23
#define SVC_SETPAUSE            24
#define SVC_SIGNONNUM           25
#define SVC_CENTERPRINT         26
#define SVC_KILLEDMONSTER       27
#define SVC_FOUNDSECRET         28
#define SVC_SPAWNSTATICSOUND    29
#define SVC_INTERMISSION        30
#define SVC_FINALE              31
#define SVC_CDTRACK             32
#define SVC_RESTORE             33
#define SVC_CUTSCENE            34
#define SVC_WEAPONANIM          35
#define SVC_DECALNAME           36
#define SVC_ROOMTYPE            37
#define SVC_ADDANGLE            38
#define SVC_NEWUSERMSG          39
#define SVC_PACKETENTITIES      40
#define SVC_DELTAPACKETENTITIES 41
#define SVC_CHOKE               42
#define SVC_RESOURCELIST        43
#define SVC_NEWMOVEVARS         44
#define SVC_RESOURCEREQUEST     45
#define SVC_CUSTOMIZATION       46
#define SVC_CROSSHAIRANGLE      47
#define SVC_SOUNDFADE           48
#define SVC_FILETXFERFAILED     49
#define SVC_HLTV                50
#define SVC_DIRECTOR            51
#define SVC_VOICEINIT           52
#define SVC_VOICEDATA           53
#define SVC_SENDEXTRAINFO       54
#define SVC_TIMESCALE           55

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Brian A.
Stumm
Sent: 02 January 2004 20:08
To: [EMAIL PROTECTED]
Subject: [hlcoders] registered user msgs


Anyone know how I got this list? Memory tells me I had some program that
ran against the game dll to produce this list but I can't remember if
thats right and if it is where I got the program :(

If anyone recognizes a list like this can you point me to a resource? Here
is a sampling of this list that I got for the tfc mod, I'm looking for
similar for dod now...

Game registered user msgs:    msgid   size
   VoiceMask                    64      8
   ReqState                     65      0
   SelAmmo                      66      4
   CurWeapon                    67      3
   Geiger                       68      1
   Flashlight                   69      2
   FlashBat                     70      1
   Health                       71      1
   Damage                       72     12
   Battery                      73      4
   SecAmmoVal                   74      2
   SecAmmoIcon                  75     -1
   Train                        76      1
   Items                        77      4
   Concuss                      78      1

 8<----SNIP----

   VGUIMenu                    117     -1
   BuildSt                     118      2
   RandomPC                    119      1
56 game user msgs


TIA for any help :)


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