You'd have to have the array which holds the classnames. Those numbers are just indexes, which index arrays of const char* or char* which contain the names of the classes. At least, that's what I'm guessing they do, it's the same way in TFC.
-Cale -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian A. Stumm Sent: Wednesday, January 07, 2004 3:30 PM To: [EMAIL PROTECTED] Subject: [hlcoders] DoD pPlayer->v.playerclass v.playerclass is reporting MANY numbers under DoD (in the 30s at least). This makes sense to me since sometimes you are axis or allied or brit etc. But is there someway for me to translate the class number to a class name? Or can someone tell me what number goes to what class? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders