AMX uses metamod so they made a fix for metamod so AMX works (i think?)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of c0ldfyr3
Sent: 29 April 2004 18:02
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Re: [hlds_linux] Possible bug in STEAM + Metamod


But this has nothing to do with AMX ......

----- Original Message -----
From: "Jeff 'Kuja' Katz" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, April 29, 2004 5:17 AM
Subject: RE: [hlcoders] Re: [hlds_linux] Possible bug in STEAM + Metamod


The amxx people have an updated metamod binary.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian A.
Stumm
Sent: Wednesday, April 28, 2004 12:19 AM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: [hlcoders] Re: [hlds_linux] Possible bug in STEAM + Metamod


On Tue, 27 Apr 2004, Matt Judge wrote:

> Hi,
>
> I am sorry if this is on the wrong list but I am not subscribed to any

> other Valve lists, and I am pretty much a noob when it comes to coding

> mods for HL.
>
> I am in the process of converting my AMX code to work directly with
> metamod, thereby cutting out the middle man and saving me some
> precious CPU cycles.
>
> In the process of working out how things piece together I have lots of

> print statements scattered about my code.  During my tests, I have
> noted that if you buy armour, throw a grenade at yourself, the system
> sends a gmsgBattery message, then continues to send them at a rate of
> 20+ per second until the next round starts or you buy more armour.
>
> I don't know whether this is a bug with metatmod 1.17 or STEAM.  To
> check it is not something introduced by my code, I have even used the
> basic stub which is provided with metamod, and this flood of messages
> is still apparrent.
>
> I have yet to see if this problem would be solved in a multiplayer
> environment as my code is not yet ready.

Need to amend that email, the messages continue round after round until
you die or buy more armour.

>
> Cheers,
>
> Matt.
>

HLCoders is the place to ask... Crossposted...

On a side note, the metamod 1.17 binary and source on metamod.org is not
fully steam compatible. Alfred posted info to the hlcoders mailing list
about some changes. One can research hlcoders and other valve mailing
lists archives at
http://www.mail-archive.com/[EMAIL PROTECTED]/mail5.html#0
1224

HTH


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