K. Mike Bradley wrote:

Yes they use the enlarged skybox just like Unreal did.
After four years they caught up.

But it is bump map or terrain.

Fly in CS Source Aztec to see what I mean.


Yar he's right, if you fly around in a map like aztec or dust, go off
the map a bit, you'll see a minature model that's used around the
outside of the map (and the middle for the dome on dust)

--

- Bruce "Bahamut" Andrews


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