You can use IVEngineServer right now (its an engine to plugin interface). The plugin API hooks various calls from IServerGameDLL already.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Anderson Sent: Wednesday, December 01, 2004 9:10 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] ServerPlugin API > For example, how would it be possible to hook anything in > IServerGameDLL, or say something more useful like > IVEngineServer::ChangeLevel or IVEngineServer::CreateEdict or > IVEngineServer::LogPrint? > > -----David Anderson > > On Wed, 1 Dec 2004, Alfred Reynolds wrote: > > > What fraction of power are you missing? The plugin interface should > > have all the relevant callbacks you need. > > > > - Alfred > > > > ----Original Message---- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of David > > Anderson Sent: Wednesday, December 01, 2004 8:03 PM To: > > [EMAIL PROTECTED] Subject: [hlcoders] ServerPlugin API > > > > > With HL1 metamod, it was possible to hook Engine and GameDLL calls > > > directly because Metamod literally sat in between the engine and > > > gamedll. With HL2's server plugin interface, it appears that it > > > sits on the side, and that you only get a fraction of this power > > > through the IServerPlugin interface. > > > > > > Is this the case? Do we still have the ability to intercept > > > engine/gamedll calls? Or have I missed something in the SDK (I > > > only took a cursory look). > > > > > > Thanks, > > > > > > -----David Anderson > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders