We could, if its legal with the licenses, set up a CVS or Subversion
repository too, either on SourceForge or privately, and make it act
just like an open source project.  Then, people can all contribute to
the same code .

HOWEVER, this will likely have the effect of one of the following:

1. No one likes how the item works, and changes it and checks it in.
The person relying on it checks out the latest code and BAM.

2.  The above happens, but people branch off their own versions, and
then you're back to everyone being different.

3. Someone becomes the appointed "Code Master" and is in charge of the
community's code to help police the above and help keep everything
running.

I'd love to see such a thing exist though - not neccessarily because I
want to use someone's object, but because I want to see how they coded
it.  And potentially fix bugs in it.

Then again, does Valve's license allow such a group as the "Half Life
Open Source Group" exist or publish their code?

D

On Fri, 03 Dec 2004 20:44:58 +0100, tei <[EMAIL PROTECTED]> wrote:
> HoundDawg wrote:
> >>ChessMess wrote:
> >>
> >>>Has there been a shared repository of code setup for the HL
> >>
> >>community?
> >>
> >>I suspect can be interesting to have a collection of patch
> >>files for the
> >>src. Some "unofficial patch repository".
> >>
> >>At first can be interesting to have a patch to add more
> >>comments to code
> >>to explin sections a bit more, so learning with the code will be much
> >>easy than actually :D
> >>
> >>I am newbie :D
> >
> >
> > Couldn't the proposed wiki support this?
> >
>
> Short response:
>
> Nope. Please read about patch files:
>
> http://en.wikipedia.org/wiki/Diff
> http://en.wikipedia.org/wiki/Patch_%28Unix%29
>
> Long response:
>
> Yes, of course a wiki its flexible enough .... to  yadda yadda yadda....
> as you can use the wiki to index patch files hosted on the same or
> different server, or/and link tutorials about.
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


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