220, not 280.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James Hoegl
Sent: Friday, December 03, 2004 5:40 PM To:
[EMAIL PROTECTED] Subject: Re: [hlcoders] can't debug!

> Thanks for the info, but I am getting this error when I launch
>
> MountAppFilesystem() failed:
> SteamMountAppFilesystem9280,4294967295,0x201fd0c) failed with error
> 104:
> Not subscribed
>
> My config file is this...
> SteamInstallPath = E:\Valve\Steam
>
> SteamAppUser = <uid here>
> SteamAppId = 280
>
> Should I use 280 or another value?
>
> Taylor Sherman wrote:
>
> > We'll get a page up with this info soon - meantime, the file needs
> > to
> > have
> >
> > SteamInstallPath = <path to your steam folder> // no trailing slash,
> > use quotes if there are spaces SteamAppUser = <your Steam account
> > name>
> > SteamAppId = <the app ID of the Steam app you are launching - 220
> > for
> > hl2.exe>
> >
> > So, it might look like this:
> >
> > SteamInstallPath = "c:\program files\steam"
> > SteamAppUser = taylor
> > SteamAppId = 220
> >
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of James
> > Hoegl
> > Sent: Friday, December 03, 2004 3:37 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlcoders] can't debug!
> >
> > Thanks, now I am missing the "params" required to setup the
> > steamapp.cfg, as now it tells me that steam is not running.
> >
> > What params/format is required in the steamapp.cfg?
> >
> > Taylor Sherman wrote:
> >
> >
> >
> > > Sorry - I meant the game directory. For example:
> > >
> > > C:\steam\steamapps\username\Half-Life 2\
> > >
> > > The files should go in the same directory as hl2.exe.
> > >
> > > Taylor
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of James
> > > Hoegl Sent: Friday, December 03, 2004 2:08 PM
> > > To: [EMAIL PROTECTED]
> > > Subject: Re: [hlcoders] can't debug!
> > >
> > > Im looking all over for the app directory that you are refering
> > > to, but can not find it. Do I create an "app" directory in the
> > > mod dir, or do I put it in the steamapp dir?
> > >
> > > FYI, where <game> is in the below instructions, the full mod dir
> > > path
> > >
> > >
> > is
> >
> >
> > > required ie "C:\mymod"
> > >
> > > Taylor Sherman wrote:
> > >
> > >
> > >
> > >
> > >
> > > > Debugging Source games should work the same way
> > > >
> > > > - copy steam.dll to the app directory
> > > > - put steamapp.cfg file down in the app dir w/ the proper
> > > > parameters
> > > > - run "hl2.exe -steam -game <game>" directly
> > > >
> > > > The SteamAppId parameters are 220 for HL2, 240 for CS:S, and
> > > > 280 for HL:S.
> > > >
> > > > Taylor
> > > >
> > > > -----Original Message-----
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On Behalf Of
> > > > Jonathan Dance Sent: Friday, December 03, 2004 10:17 AM
> > > > To: [EMAIL PROTECTED]
> > > > Subject: Re: [hlcoders] can't debug!
> > > >
> > > > Hi,
> > > >
> > > > I'm having this problem too.. I can't debug through steam.exe
> > > > and
> > > >
> > > >
> > can't
> >
> >
> > > > seem to figure out a way to debug otherwise (in HL1, you had to
> > > > use a steamapp.cfg file and run hl.exe). Any help would be
> > > > appreciated.
> > > >
> > > > --JD
> > > >
> > > > On Dec 3, 2004, at 1:09 AM, Hasan Aljudy wrote:
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > > VS .NET 2003 doesn't want to debug because steam.exe doesn't
> > > > > contain debug information ..
> > > > >
> > > > > I tell it to gnore and proceed .. and it does proceed, but
> > > > > not in debug mode. (like .. I can't go through step by step
> > > > > .. break points don't work .. etc)
> > > > >
> > > > > What do I have to do?
> > > > >
> > > > > _______________________________________________
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> > > > >
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> > archives,
> >
> >
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> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
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> > > >
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> > > >
> > >
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> > > 12/3/2004
> > >
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> > >
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> >
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> >
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