Rick, Im on cable modem, but I have limted band / month. So I try to conserve as much as I can from it. So why should I have to download stuff to play my copy ?
>> reacting to those individuals abuse Valve's direction with Steam is going back way before Hl2 problems. >>If you want to blame someone, blame the crackers I dont wanna blame anyone. And surely not Valve. But I find what they did dislikeable. If they had a honest "authenticate", I wouldnt mind that. But forcing me to download game data / binaries which should have been on the retail CDs is not ok. I see what they accomplised with this, protecting themselves by a cracked release before the game hit the shelves. But thats doesnt make it any better in my eyes. Valve is not the single company which was hit by resources / and or source code leak. idSoftware had those kind of problems before, and even a "free" 3D engine called "golk" was out there for a time, almsot entirely baseed on q3 src code, which was cutting edge at that time. Still, they did not did what Valve did. Dan ----- Original Message ----- From: "Rice, Rick" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, December 07, 2004 6:00 PM Subject: [hlcoders] RE: [hlcoders]:[Grossly OT] sourcesdk.gcf question > This message is in MIME format. Since your mail reader does not understand > this format, some or all of this message may not be legible. > -- > [ Picked text/plain from multipart/alternative ] > I concur 100%. Steam, while extremely shaky at first, has become a great > medium. > > I think Dan's biggest gripe is the whole dial up thing. In this I can > understand but I also understand VALVe's position. It was the less > scrupulous users who are hurting the whole community and VALVe is just > reacting to those individuals abuse. Sorry about your luck, that's just the > way the world is now. If you want to blame someone, blame the crackers, > cheat writers, and cheaters who have abused and hurt this community as a > whole, not VALVe. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Teddy > Sent: Tuesday, December 07, 2004 7:03 AM > To: [EMAIL PROTECTED] > Subject: Re: Re[2]: [hlcoders] sourcesdk.gcf question > > I, on the other-hand disagree. Steam has been lovely for me, and it > offers lots to modders... maybe more in the future. Who could possibly > be against the worlds first online game distribution system? It could > be a boon to garage games makers. Or living room, in my case. > > Anywhoo, i think it worked pretty well, all things considered :-) > > > On Tue, 7 Dec 2004 12:45:43 +0200, Dan Partelly <[EMAIL PROTECTED]> > wrote: > > I think Valve fucked up in many ways with their Steam and imposig it as a > > gaming platform. Apart from the fact is still buggy, it's slow , > "preparing > > to play Half Life 2" > > takes ages, takes away version controlling from you, I want to downlaod > > patches myself, > > and have them on my HDD , so I can install - uninstall them as I want, > when > > I want, > > how I want. > > > > As for Hl2 , its bad enough that you install the retail andf you cant play > > without internet. > > But is not only a authentification, as was claimed. I think serious > portions > > of the game are actually > > downloaded over internet, I think the binaries, so your wonderfull Hl2 CDs > > are a piece of crap > > containing less then what is required for playing game. > > > > Hl2 sure worths the money you pay for it. A wonderfull game. > > But does it worth all this Steam masquerade ? I dont know. > > Make no mistake Vyacheslav. Companies do not care about you , or about me > , > > or other individuals. > > They care about money. Valve is no different. They always claimed to be > > extremly suportive for the > > mod comunity, but dont forget this is a posibility to make money for them. > > So this is a explanation > > of why you even have a SDK today. I find ID Software way more open then > > Valve anyway. > > > > On the other hand, Valve had a serious blow last year, so they had to > ensure > > somehow their game > > is not all over the internet before the release. I feel for them and what > > happend to them, but I find > > Steam a piece of garbage. > > > > > > > > > > ----- Original Message ----- > > From: "McCormack, Chris" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Tuesday, December 07, 2004 10:53 AM > > Subject: RE: Re[2]: [hlcoders] sourcesdk.gcf question > > > > > I am not an employee or affiliated with Valve in anyway. > > > > > > Chris > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] Behalf Of Vyacheslav > > > Djura > > > Sent: 06 December 2004 16:26 > > > To: McCormack, Chris > > > Subject: Re[2]: [hlcoders] sourcesdk.gcf question > > > > > > > > > Hello Chris, > > > > > > Monday, December 6, 2004, 6:12:52 PM, you wrote: > > > MC> If you have all the other 'required' content I believe the > > > MC> sdk download from steam is only 16mb ? > > > I already download sourcesdk.gcf and now I am practising yoga to make > > > myself calm after Steam required to CS: Source update for SDK (which > > > is nearly 20 mb). I don't have money for another 4 hours of internet > > > and telephone. > > > > > > Thank you Valve very much, thank you for such a care > > > to your end users with dial-up connection. I don't even want to > > > mention encrypted game content on cd's and *required* internet > > > connection. If next Half-Life game will feature installation like HL2 > > > I won't buy it. I will forget VERC and Valve with the help of > > > regressive hypno. > > > > > > P.S. License version of HL2 was a big slap on my face, because I live > > > in a country where 99 out of 100 use pirate version (which doesn't > > > require Steam and occupies only 2 cds) and such fans of yours are very > > > hard to fine here. I feel like I'll *REALLY* start crying because of > > > my inability to fix the situation. If I know that such things would > > > happen I should buy a PIRATE version :((((((((((((((( > > > > > > -- > > > Best regards, > > > Vyacheslav mailto:[EMAIL PROTECTED] > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > *********************************************** > > > This e-mail and its attachments are confidential > > > and are intended for the above named recipient > > > only. If this has come to you in error, please > > > notify the sender immediately and delete this > > > e-mail from your system. > > > You must take no action based on this, nor must > > > you copy or disclose it or any part of its contents > > > to any person or organisation. > > > Statements and opinions contained in this email may > > > not necessarily represent those of Littlewoods. > > > Please note that e-mail communications may be monitored. > > > The registered office of Littlewoods Limited and its > > > subsidiaries is 100 Old Hall Street, Liverpool, L70 1AB. > > > Registered number of Littlewoods Limited is 262152. > > > ************************************************ > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders