Ronny Schedel wrote:
Did you tried IServerGameClients::GetPlayerState()?
There are some angles too... I dont know, maybe
it helps you.
Using IServerGameClients didn't help either.
It looks like the only way to get the 'origin' and 'angles' of players
via a plugin is to access the GetAbsOrigin() and GetAbsAngles() from the
CBaseEntity class. Resolving the member variables and functions with
CBaseEntity class at compile time in a plugin also seems to be a small
pain right now. :)
--
Jeffrey "botman" Broome
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