PrecacheSound() will not cause the file to be downloaded to the client (it just causes the client to try to precache it if it exists on disk). We will investigate having it trigger a download also. In the mean time you will need to use maps reslists to enforce the files existence on clients.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Tuesday, December 07, 2004 5:38 AM To: [EMAIL PROTECTED] Subject: [hlcoders] Sound precaching does not work! > Environment: linux, serverplugin, Counterstrike + HL2MP > > IEngineSound::IsSoundPrecached() and > IEngineSound::PrecacheSound() return always true, regardless of the > parameters (also for missing sounds). > Sounds will not precached. This needs to be fixed ASAP. > > Greets > Ronny > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders