PrecacheSound() will not cause the file to be downloaded to the client
(it just causes the client to try to precache it if it exists on disk).
We will investigate having it trigger a download also. In the mean time
you will need to use maps reslists to enforce the files existence on
clients.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny
Schedel Sent: Tuesday, December 07, 2004 5:38 AM To:
[EMAIL PROTECTED] Subject: [hlcoders] Sound precaching
does not work!

> Environment: linux, serverplugin, Counterstrike + HL2MP
>
> IEngineSound::IsSoundPrecached() and
> IEngineSound::PrecacheSound() return always true, regardless of the
> parameters (also for missing sounds).
> Sounds will not precached. This needs to be fixed ASAP.
>
> Greets
> Ronny
>
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