Take a look in c_weapon__stubs_hl2.cpp on the client.  You'll see
where Valve hid their client-side implementation of the weapons in
some hacky macros.

On Sat, 11 Dec 2004 11:36:17 -0500, David Nelson <[EMAIL PROTECTED]> wrote:
> Ok, I was creating my own weapon and I kept getting the error msg when
> trying to run the game:
>
> DataTable missing: No Matching RecvTable for SendTable 'DT_WeaponGun'
>
> I basicly cloned the pistol, and I understand that the client needs to
> receive my data table.. but where in the client do I do this?  I looked
> under the DT_Recv files and everywhere!
>
> Thanks,
> David
>
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