Take a look in c_weapon__stubs_hl2.cpp on the client. You'll see where Valve hid their client-side implementation of the weapons in some hacky macros.
On Sat, 11 Dec 2004 11:36:17 -0500, David Nelson <[EMAIL PROTECTED]> wrote: > Ok, I was creating my own weapon and I kept getting the error msg when > trying to run the game: > > DataTable missing: No Matching RecvTable for SendTable 'DT_WeaponGun' > > I basicly cloned the pistol, and I understand that the client needs to > receive my data table.. but where in the client do I do this? I looked > under the DT_Recv files and everywhere! > > Thanks, > David > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders