Ok, after some more semi-rigorous testing and evaluation of the
available free font tools that I could find, my initial suspicions
were confirmed.  They're all rubbish.  The one I actually got to
second base with, meaning that I was able to load an existing font
file, only runs through CygwinX.  Strangely enough, it runs more
slowly than the applications I run remotely, with unacceptable lag.

Looks like it's back to the days of having sprites for different resolutions...

On Sat, 11 Dec 2004 10:44:00 -0500, Skyler York <[EMAIL PROTECTED]> wrote:
> I was lazy, oh master Tadpole!
>
>
>
> On Sat, 11 Dec 2004 09:32:23 -0600, Jeffrey botman Broome
> <[EMAIL PROTECTED]> wrote:
> > Tony "omega" Sergi wrote:
> > >>It's quite nifty this time around that we can load and render true-type
> > >>fonts, however I noticed that TTF creation packages are not free.  I was
> > >>wondering the name of the application Valve used internally to create 
> > >>their
> > >>TTF font resources, and if they know of any good, free tools.  I'd hate to
> > >>see such a great feature go to waste because it cost money to create the
> > >>resources.
> > >
> > >
> > > Indeed -> repost.
> >
> > Your google-fu skill leaves much to be desired, grasshopper.  :)
> >
> > http://www.google.com/search?hl=en&lr=&c2coff=1&q=open+source+true+type+font+create&btnG=Search
> >
> > The first hit has links to apple.com...
> >
> > http://developer.apple.com/fonts/Tools/index.html
> >
> > ...and this...
> >
> > http://doubletype.sourceforge.net/
> >
> > --
> > Jeffrey "botman" Broome
> >
> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
>

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