Why not register it as a say command? Couldn't we then block it? Or is it not possible to block a player's say command yet.
Josh -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Sunday, December 19, 2004 6:16 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] player_say? Dont register say as a concommand. Greets Ronny > I'm also not getting player_say. Anybody know a solution? > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel > Sent: Thursday, December 16, 2004 4:35 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] player_say? > > Wierd, I get player_say now trough FireGameEvent. Anyways, a > documentation would be nice. > > Greets > Ronny > > >> Since the latest update, there should be a player_say event. >> But I dont get this event via FireGameEvent nor via ClientCommand >> in CS:S. Where is the event? >> Instead I get some more undocumented events like player_footstep, >> door_moving, bullet_impact. Do we get some documentation for >> this? >> And, HudMsg is still not working in CS:S. >> >> Greets >> Ronny >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders