All of the code for player movement is in the SDK.  Take a look at
game_shared/gamemovement.cpp

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Mark Ettinger
> Sent: Monday, January 03, 2005 8:02 PM
> To: hlcoders@list.valvesoftware.com
> Subject: [hlcoders] new movements
>
> Hello All,
>
> Are the basic movements of strafing and forward/backward built into
> the engine?   Is it possible to add a fundamentally new movement, e.g.
> rotate about an axis passing through center of player and
> orthogonal to player's plane (if one were floating in space
> rather than
> standing)?   I've been trying to step through the basic movements and
> run up against engine stuff which is not exposed in the source code.
>
> Or am I missing something obvious?
>
> Many thanks in advance....
>
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