If you didn't understand Botman's link, this link has some information
on it and a handy C-function which you can use for your mod
http://astronomy.swin.edu.au/~pbourke/geometry/rotate/


On Wed, 5 Jan 2005 14:26:26 -0600, jeff broome <[EMAIL PROTECTED]> wrote:
> On Wed, 5 Jan 2005 12:16:36 -0800, Trauts <[EMAIL PROTECTED]> wrote:
>
> > how can I rotate a 3D vector along a plane?
>
> Rotate the vector around the normal (vector) of the plane...
>
> http://cadd.web.cern.ch/cadd/cad_geant_int/ddt_long/node14.html
>
> Hurray for complex math!
>
> Jeffrey "botman" Broome
>
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