I ran into the same issue. I think you just need to have Steam running before launching the .bat file.
-Gregg -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman" Broome Sent: Thursday, January 06, 2005 7:57 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Difference between loading the third party game via steam first and running run_mod.bat DOOManiac wrote: > > The batch file has -allowdebug in the command line, which (as you may > have guess) allows debug dll's to be ran. This command line parameter > isn't there when you double click from the 3rd party games list. True, but the main problem is that if you Create a brand new MOD, and don't do ANYTHING run the MyMod\run_mod.bat file, you will get an error and the game will not run. Then if you simply double-click on your MOD name in the "THIRD PARTY GAMES", the MOD will magically run. You can exit the game and then run the run_mod.bat file and the MOD will magically run. -- Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders