I ran into the same issue. I think you just need to have Steam running
before launching the .bat file.

-Gregg

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman"
Broome
Sent: Thursday, January 06, 2005 7:57 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Difference between loading the third party game via
steam first and running run_mod.bat


DOOManiac wrote:
>
> The batch file has -allowdebug in the command line, which (as you may
> have guess) allows debug dll's to be ran. This command line parameter
> isn't there when you double click from the 3rd party games list.

True, but the main problem is that if you Create a brand new MOD, and don't
do ANYTHING run the MyMod\run_mod.bat file, you will get an error and the
game will not run.

Then if you simply double-click on your MOD name in the "THIRD PARTY GAMES",
the MOD will magically run.  You can exit the game and then run the
run_mod.bat file and the MOD will magically run.

--
Jeffrey "botman" Broome

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to