Hello, Has anyone else noticed an inability to climb ladders in the MP SDK code? At first I thought this was because the CSDKGameMovement class declared its own constructor without calling the base class constructor and something was not being initialized, but this does not help.
I've been digging around in game_movement.cpp. It appears that in CGameMovement::LadderMove() only the top bit is being executed before the traceline. I spit a message to the console right after this traceline, but I only see it a few times at the beginning of a map, and then never again. I will look into this more later, but school has now started up (so I am stuck with java right now ;( ). Any thoughts? Greetings, -Markus _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders