Can you run in the debugger and get a call stack? Also, are you building
both the client and the server DLL or just one of them? (Try building
both).

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick Roth
Sent: Wednesday, January 12, 2005 12:43 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Singleplayer port to Multiplayer

ok, so I made a few new classes (nothing that changes the existing cpp
files), and it compiles and runs fine using the "Create Single Player
Mod" package, but when I try placing the files in the Multiplayer mod
package, it compiles fine, but crashes out when I try to load a map. I
know others have had similar problems with this. Unfortunately, I
haven't seen any solutions to the problem. I've tried loading single
player maps, hl2mptest.bsp, and a CS map. All crash out.

Any ideas or a thread I missed?
--
Nick Roth

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