Got it working, if anyone needs advice, email me.
On Wed, 2 Feb 2005 18:49:39 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote: > I think you want GetVehicleEyeOffest or something similar. > > Then adjust the players offset bases on that? > Not looking at the code right now but in a few I will look at it... > > r00t 3:16 > CQC Gaming > www.cqc-gaming.com > ----- Original Message ----- > From: "<SB> Childe Roland" <[EMAIL PROTECTED]> > To: <hlcoders@list.valvesoftware.com> > Sent: Wednesday, February 02, 2005 6:25 PM > Subject: Re: [hlcoders] ThirdPerson View in Vehicle > > >I found the following section of code: > > ===================================================== > > void CPropJeep::GetCannonAim( Vector *resultDir ) > > { > > Vector muzzleOrigin; > > QAngle muzzleAngles; > > GetAttachment( LookupAttachment("gun_ref"), muzzleOrigin, muzzleAngles ); > > AngleVectors( muzzleAngles, resultDir ); > > } > > ===================================================== > > Does anyone know how the "gun_ref" attachment works? > > Is it looking at the player's gun's direction? If so, why, there > > isn't supposed to even be a gun while in the vehicle?? I do have one > > showing up, so if anyone knows how to get rid of it, I would > > appreciate it. > > > > -- > > ============================= > > <SB> Childe Roland > > "I will show you fear in a handful of jellybeans." > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ============================= <SB> Childe Roland "I will show you fear in a handful of jellybeans." _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders