a bit OT
> the debugger should at least
> give you the call stack to help track down the error...

wow, awosome! Thanks!
I always wondered how track down problem where you just have something
wrong with memory and you can't really see where exactly that
happened.
I recently saw a call stack thing but it never hit me that I could use
it for that purpose :D


On Mon, 7 Feb 2005 10:53:22 +1000, Teddy <[EMAIL PROTECTED]> wrote:
> Unless it's a crash in the engine.dll, the debugger should at least
> give you the call stack to help track down the error...
>
>
> On Sun, 06 Feb 2005 19:34:21 -0500, Maurino Berry <[EMAIL PROTECTED]> wrote:
> > No the debugger isn't operating correctly, it's just giving me an access
> > violation.
> >
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