Thanks!  By using CBasePlayer instead of CSDKPlayer and a few minor
tweaks I can compile and link.  However when I use the bot_add command
at the console the game (HL2DM) crashes on this line of  the function
BotPutInServer in sdk_bot_temp.cpp:

edict_t *pEdict = engine->CreateFakeClient( botname );


Any ideas?

Many thanks.....

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