----- Original Message ----- From: "Knifa" <[EMAIL PROTECTED]>
Hi all.

Is there anyway I can print things on the client from the server?
Using Msg() only does it for the server.

I think ClientPrint and ClientPrintAll will do what your after. ClientPrint( pPlayer, HUD_PRINTCONSOLE, "My message" );

ClientPrintAll sends to all clients, ClientPrint sends to just the player
specified.

Gary

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