I think func_useableladder will only work for HL2 builds (HL2_DLL #defined). Otherwise, everything else uses the func_ladder stuff. If you want to use the func_useableladder stuff you need to remove the HL2 specific defines in hl2_gamemovement and copy those functions into your sdkgamemovement class, etc.
Yahn -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matthew Lewis Sent: Sunday, March 06, 2005 2:23 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] SDK ladders not working Has anyone been able to get ladders to work using the SDK code? I have had nothing but trouble with them. The func_usableladder entity doesn't work at all and func_ladder causes server crashes on spawn (on linux anyway). I tried the ladder prefab in Hammer and it didn't work, nor does following the examples given in the SDK docs. The problem with the func_usableladder seems to be that the player isn't attaching to the ladder. The ladder is ignoring the player completely. Any ideas? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders