--
[ Picked text/plain from multipart/alternative ]
Content-description: Mail message body

Excellent. Thank you.

Hopefully it will be the former, if not just for posterity. That and the 
workaround is
somewhat resource intensive compared to the alternative.

On a similar topic, there is the a lack of a "bomb_begin_plant" and a
"hostage_stops_following". These events are, again, a matter of posterity.

Current events include bomb explosion, bomb beginning defuse (which is nice), 
and
abortion of defuse. The defusing events are excellent and I'd like to see its 
likeness
for the Terrorist act of planting.

"hostage_follows" makes a lot of interesting things possible on cs_ maps.
Unfortunately, unless the hostage dies or is rescued, the plugin has no 
efficient
means of learning if the hostage stopped following for some other reason. This
negates the usefulness of hostage_follows, since we can not truly tell if it's 
following
at any given time or not without an extensive and heavily resource intensive
workaround, which I have not been able to devise at the moment.

Thanks again, Alfred.

-- Roy "Kylratix" Laurie
HalfLifeTwoDev (http://www.hl2dev.com/)


On 14 Mar 2005 at 0:40, Alfred Reynolds wrote:

> The code doesn't set anything but the userid parameter to a useful value
> right now. I have passed on the problem and they will look into either
> updating the code or amending the description.
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Roy Laurie
> Sent: Sunday, March 13, 2005 11:07 AM
> To: hlcoders@list.valvesoftware.com
> Subject: [hlcoders] BUG? Server Plugins => FireGameEvent =>
> hostage_rescued
>
> --
> [ Picked text/plain from multipart/alternative ]
> Content-description: Mail message body
>
> Snippet from my SRCDS's modevent.res for CS:S:
>
> "hostage_rescued"
> {
>   "userid"  "short"           // player who rescued the
> hostage
>   "hostage"    "short"                // hostage entity index
>   "site"    "short"           // rescue site index
> }
>
>
> My plugin has been showing, to my dismay, that the hostage index
> constantly returns as 0. Not very helpful at all.
>
> It does work, however, with hostage_killed.
>
>
> -- Roy "Kylratix" Laurie
> HalfLifeTwoDev (http://www.hl2dev.com/)
>
> Sincerely,
>  Roy Laurie
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to