Hello all, I'm having a problem that seems to be relating to the players viewing angles; basically I have a square area on a map.
The player is viewing from a top down position, onto this square area. However, I cannot get the square to be strait, its crooked one way or another. Here is a screenshot of what I'm talking about: http://www.voogru.com/images/view_error.jpg Notice how the top and bottom are perfectly strait, but the sides are slightly crooked. I messed around with the default view angles, setting the players view angles all to 0, and such, but I can't figure out why this happens. I need the square to be perfectly strait. Any ideas of what I'm doing wrong? Is this a code error or a mapping error? Any help is appreciated. Thanks. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders