Just a thought, but why not mess with the complier
optomistions?

Mayb Valve complied with some difering options to what
the vcproj's use

Adam

--- "r00t 3:16" <[EMAIL PROTECTED]> wrote:
> I agree with omega.
>
> Does Valve plan on fixing this ?
>
>
> r00t 3:16
> CQC Gaming
> www.cqc-gaming.com
>
>
> ----- Original Message -----
> From: "Tony "omega" Sergi"
> <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, May 19, 2005 10:45 AM
> Subject: RE: [hlcoders] Why do the ladders work
> smooth in hl2 death match
> but not the sdk?
>
>
> > It's not just ladders.
> >
> > All physics are wonky in the SDK compared to hl2mp
> itself.
> > Compile the sdk, even copy the dlls into the hl2mp
> folder (in offline
> > mode)
> > and run around and it's al jerky. Dunno what valve
> did either.
> >
> > It's like it's not the actual hl2mp source tree,
> but separate one.
> >
> >
> > -----Original Message-----
> > From: r00t 3:16 [mailto:[EMAIL PROTECTED]
> > Sent: May 18, 2005 11:57 PM
> > To: [email protected]
> > Subject: [hlcoders] Why do the ladders work smooth
> in hl2 death match but
> > not the sdk?
> >
> > Subject sum's it up..
> > I try a ladder in hl2 death match and it is smooth
> as as be.
> > No jerking on dm_lockdown map
> >
> > I install a fresh copy of the hl2mp sdk compile,
> > run dm_lockdown go to the same ladder and get on
> it and it is jerky..
> >
> > Once you get people in the server with the hl2mp
> sdk it really jerks badly
> > going up or down ladders.
> >
> > Does anyone know why the hl2 death match code
> works fine but the hl2mp sdk
> > does not?
> >
> > When using cl_showpos 1 on the ladder in Half Life
> 2 Deathmatch the z
> > position doesn't not move at all.
> > and your velocity is bounces from 0.03 to 0.00
> >
> > In the hl2mp sdk z position bounces about 0.60 up
> and down and your
> > velocity
> > bounces from 1 - 8 and you aren't moving.
> >
> > Is it a bug of some sort with the sdk ?
> >
> > Any help would be greatly appreciated as I have
> spent about 2 hours trying
> > to figure it out.... I thought it could of been my
> code but after doing
> > some
> > tests it is the hl2mp sdk code in general. I have
> not tried it with the MP
> > SDK though ....
> >
> >
> > r00t 3:16
> > CQC Gaming
> > www.cqc-gaming.com
> >
> >
> > _______________________________________________
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> >
> >
> >
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> Release Date: 12/05/2005
> >
> >
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> >
> >
> >
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> >
> >
> >
>
>
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