Sorry, my computer lagged when I was opening this message and somehow I hit Send without replying at all.
----- Original Message ----- From: "Daniel Jennings" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Tuesday, May 31, 2005 8:55 AM Subject: Re: [hlcoders] Bots & Server Plugins Attn: Valve > > ----- Original Message ----- > From: "Jeremy Swigart" <[EMAIL PROTECTED]> > To: <hlcoders@list.valvesoftware.com> > Sent: Tuesday, May 31, 2005 8:12 AM > Subject: Re: [hlcoders] Bots & Server Plugins Attn: Valve > > > > Thanks. I thought it would reflect back to me if it went through but > > apparently didn't. > > > > I don't see from my(admittedly limited) looking at source metamod that > > it helps in many of the cases that I need. Like getting weapon/item > > info for a client, or position/rotation data for arbitrary entities, > > not just players. Can sourcemm do these things? It would sure be nice > > to get proper support for these things, so we don't have to hack > > around. > > > > Right now, at best, a bot can only be made that runs around shooting > > at players. He won't have any knowledge of the props scattered about > > on maps, so he can easily get stuck. He better not switch weapons too > > much or he will blow the entity array, he has no clue of his ammo > > status, etc... > > > > Hopefully these things get addressed soon. > > > > Jeremy > > > > On 5/31/05, Jeffrey botman Broome <[EMAIL PROTECTED]> wrote: > > > Jeremy Swigart wrote: > > > > I sent this once, but doesn't seem like it went through. > > > > > > It went through before but nobody responded. So I'm responding now just > > > so you know that it went through. > > > > > > I suggest Source: Metamod for all your Source engine hacking needs... > > > > > > http://www.sourcemm.net/ > > > > > > "zOMG HOW DO IR INSTALL THIS AND WHERE ARE MY PANTS" :) > > > > > > -- > > > Jeffrey "botman" Broome > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders