You and Doug Lombardi must get along great. You both like to use "perhaps"
alot :))
Dagok
----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Thursday, June 02, 2005 11:21 PM
Subject: RE: [hlcoders] sv_turbophysics
Perhaps in a future update.
- Alfred
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dagok
Sent: Thursday, June 02, 2005 10:19 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] sv_turbophysics
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] Alfred,
From the June 2nd SDK patch msg.
" Included source code for alternative player physics - improves player
interaction with physics objects in multiplayer. Look for code that
references the sv_turbophysics ConVar "
Does this mean that CSS might be patched so that sv_turbophysics doesnt
allow players to manipulate objects while in Spectator mode? I think a
large majority of server admins would really like to use sv_turbophysics
but choose not to due to the bugs associated with it.
thanks,
Dagok
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