I can only offer some debugging hints since I don't have a repro case here for the assert or crash. Do you get a call stack when you get that mempool assert? If you make a new mod based on the hl2mp code and compile/run it, do you get this problem, or is it only with the code merged into your mod?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Friday, June 03, 2005 10:40 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Application error with update. Well that makes me feel a little better that I am not the only one.. I wonder if Valve could lend us a hand in determining what would be causing this? r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "Stephen Micheals" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Friday, June 03, 2005 6:07 AM Subject: Re: [hlcoders] Application error with update. >i just finished merging the new code into my mod and it compiled >perfectly and then on load i get a assert in the file mempool.cpp >@line 177 Assertion Failed: pBlob if i ignore the assert right after >it will crash out with the same The instruction at "0x01286080" >referenced memory at "0x01286080" The memory could not be "read" > as yours. > > On 6/3/05, r00t 3:16 <[EMAIL PROTECTED]> wrote: >> The instruction at "0x01286080" referenced memory at "0x01286080" The >> memory could not be "read" > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders