i would belive they are sent every time the dt is updated, or changes - so use it with sparing thought, or the server will bottel neck - best to do a pt, and check your nextgraph though
--- "Andrew (British_Bomber)" <[EMAIL PROTECTED]> wrote: > I am curious as to how the server sends information > for players. > > If I have a number of lives for a player, say 10, > and each time the > player dies they lose 1. That means say every 1 1/2 > minutes the > variable would change. However I have a HUD element > that shows the > players lives. This accesses the local players > inforation to get the > lives every OnThink(). > > If these lives are sent over in the players > DataTable will they be > transmitted everytime something in the players > DataTable is changed or > just when that particular variable is changed? > > > > -Thanks > > Andrew > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > http://ammahls.com __________________________________ Discover Yahoo! Have fun online with music videos, cool games, IM and more. Check it out! http://discover.yahoo.com/online.html _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders