i would belive they are sent every time the dt is
updated, or changes - so use it with sparing thought,
or the server will bottel neck - best to do a pt, and
check your nextgraph though

--- "Andrew (British_Bomber)" <[EMAIL PROTECTED]>
wrote:

> I am curious as to how the server sends information
> for players.
>
> If I have a number of lives for a player, say 10,
> and each time the
> player dies they lose 1.  That means say every 1 1/2
> minutes the
> variable would change.  However I have a HUD element
> that shows the
> players lives.  This accesses the local players
> inforation to get the
> lives every OnThink().
>
> If these lives are sent over in the players
> DataTable will they be
> transmitted everytime something in the players
> DataTable is changed or
> just when that particular variable is changed?
>
>
>
> -Thanks
>
> Andrew
>
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