Any Valve Programmer:

In BASEENTITY at line #301, I see:

        // creates an entity and calls all the necessary spawn functions
        extern void SpawnEntityByName( const char *className,
CEntityMapData *mapData = NULL );

Which library is this function contained in?

I can't seem to find it anywhere.


Michael A. Hobson
email: [EMAIL PROTECTED]
(310) 344-3585 (cell)


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