Any Valve Programmer:
In BASEENTITY at line #301, I see:
// creates an entity and calls all the necessary spawn functions
extern void SpawnEntityByName( const char *className,
CEntityMapData *mapData = NULL );
Which library is this function contained in?
I can't seem to find it anywhere.
Michael A. Hobson
email: [EMAIL PROTECTED]
(310) 344-3585 (cell)
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