I wonder how he did it? I did look at the basic plugin files and there is a
bot file and there is a reference to health in it. I assume this is were he
did his magic. Anyway its already been done so it saves lotsa time.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of apophis
Sent: Wednesday, July 06, 2005 5:09 PM
To: [email protected]
Subject: Re: [hlcoders] BOTS HEALTH PLUGIN Can BE DONE!

It was one of the first things done when the plugin SDK came out.

On 7/6/05, Belcherman[BTC] <[EMAIL PROTECTED]> wrote:
> Some of you said it couldn't be done.......... Well take a look at
> this................... I was gonna code all this myself until I found out
> it was already done. I have modified more to make It unique on my server
but
> here it is......... http://www.zombiehorde.com/   it can be done and was
> done :) All via  plugin.............
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey
"botman"
> Broome
> Sent: Saturday, July 02, 2005 9:25 AM
> To: [email protected]
> Subject: Re: [hlcoders] BOTS HEALTH PLUGIN
>
> Belcherman[BTC] wrote:
> > It would be awesome if I could make the plugin not have bots use player
> slots. Any ideas
> > on that one?
>
> See my Monster Mod for Half-Life1...
>
> http://www.planethalflife.com/botman/monster.shtml
>
> You can't easily do this kind of thing with the Half-Life2 plugin system
> though.
>
> --
> Jeffrey "botman" Broome
>
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