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Yes, there was a zombie mod posted on here that implemented that.

On 7/7/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
> The idea is for training CSS players to go for the head. . .
>
> I had imagined some kind of server plugin which implements a cvar like
> 'sv_headshots_only' on a standard CSS server. However, I have never done
> anything in C before - I just want to know if such a plugin is possible
> before I break out the books.
>
> Good idea about the negative sound for a miss tho!
>
> Gee
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of tei
> Sent: 07 July 2005 15:19
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Disable Hitboxes in CS:S
>
>
> [EMAIL PROTECTED] wrote:
> > Hi,
> >
> > I'm trying to find a way to disable every hitbox except the head in
> > CS:S. I am prepared to learn what it takes to do this.
> >
>
> Sound like a fun mod/cs gamemode. But you sould emit "metal impact"
> sounds (and maybe sparks) to help the player that a shot doest not
> damage. Then emit a "blood sound" for the sucesfull one (and maybe blood
> decals). Yet another option its to make these bullets to bounce with
> ricochet effects (sparks and sound?). Because this will add a tactical
> level. If you get catch on a tight corridor, your body chess
> invulnerability will be not that good because somehome spreading the
> corridor with bullets will hit your head by ricochet bullets.
>
> Adding a bit of momentum on bullets impact can be good, to enhance
> realism feeling.
>
> Its CS:S that modable?.
>
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>
> --
>
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--
- Ben Davison
- http://www.shadow-phoenix.com
--

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