This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. -- i think it's impossible, to prevent cheaters to change all the default files
---------------------------------------- Beg0 - [EMAIL PROTECTED] Coder of HL funzy mod ----------------------------------------- > De: Skyler York <[EMAIL PROTECTED]> > A: hlcoders@list.valvesoftware.com > Objet: [hlcoders] GCF Override > Date: Mon, 18 Jul 2005 18:30:00 -0700 > Hey everyone, > > I've been trying to find a way to override the default Half-Life 2 GCFs > by mimicking the file structure on disk, much like you would do in > Half-Life 1 to override PAK files. However I'm not having much luck, > since it appears that the engine ignores my override files and just > loads everything from the GCF file anyway. I'm not looking to create a > new mod altogether, and at this point I need to do this without > modifying code. I noticed that in GCFScape most (if not all) of the > files have the property "Local Has Priority" set to False, which would > explain why my problem exists. > > So is there anyway around this? Remember, I'm not looking to create a > new mod or change any code, just to override the GCF files like you > could the PAK files > > - Skyler 'Zipster' York. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > <a > href=http://list.valvesoftware.com/mailman/listinfo/hlcoders>http://list.valvesoftware.com/mailman/listinfo/hlcoders</a> Protek-on: CaraMail met en oeuvre un nouveau Concept de Sécurité Globale - www.caramail.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders