Hello Alfred, ok i found it in motd panel - thx
Wednesday, August 17, 2005, 9:01:15 PM, you wrote: > You need to scale the background in code. The proportional mode scales > with a fixed aspect ratio of 4:3 by design (having a variable aspect > ratio makes panel layout impossible). > - Alfred > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of hp > Sent: Wednesday, August 17, 2005 11:44 AM > To: Alfred Reynolds > Subject: Re[2]: [hlcoders] vgui and 16:9/10 problem > Hello Alfred, > thx but that will not fix my problem i think here is my res: > "team" > { > "ControlName" "CTeamMenu" > "fieldName" "team" > "xpos" "0" > "ypos" "0" > "wide" "640" > "tall" "480" > "autoResize" "0" > "pinCorner" "0" > "visible" "1" > "enabled" "1" > "tabPosition" "0" > "settitlebarvisible" "0" > "title" "#Frame_Untitled" > } > when i start my mod in 16:10 (1280x800) it is scalling 640x480 to > 1066x800(from gui editor) - that means that mod is scaling it to 4:3 not > my actual screen format 16:10 > it looks like it is scalling just by height and then width is scalled > from our new scalled height - resulting bad width on my > background(being too small in width). > but as i said when i change resolution in game then it looks right > even if vgui editor shows width and height as 639x479. > im not expert but looks like bug to me - it thinks it is in 4:3 when > in fact it is in 16:10 > what to do to make it see it is in 16:10 not 4:3 - i dont think > setting it in .res to 16:10 resolution is good idea. > p.s. this problem is also true for 16:9 format. > Wednesday, August 17, 2005, 7:32:21 PM, you wrote: >> You need to use the "r" and "c" modifiers on the position of the >> panels to make them layout properly in all aspect ratios. If you set a >> position to be "r20" it will be 20 pixels in from the right side of >> the screen (that 20 will be scaled if the panel is proportional), >> "c20" means 20 pixels to the right from the center of the SCREEN (not >> the panels parent!), "c-20" mean 20 pixels to the left of the center > of the screen. >> - Alfred >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of hp >> Sent: Wednesday, August 17, 2005 5:50 AM >> To: hlcoders@list.valvesoftware.com >> Subject: [hlcoders] vgui and 16:9/10 problem >> Hello >> I have problem with non 4:3 screen size. >> I have made team menu (followed tutorial on >> http://www.sourcewiki.org/wiki/index.php/Creating_a_Team-Menu ) >> Added it as data to be send when opening motd panel on start of the >> game so it opens when motd is closed. >> But when it is opening in screen size other than 4:3 it is detecting >> wrong screen size: >> http://img360.imageshack.us/my.php?image=guiproblem6fk.jpg >> But if i use 4:3 screen size it is working fine and covering whole >> screen. Also if i change screen size in game it is starting to work in >> 16:10 and 16:9, but when you turn off and turn on game again its >> broken again. >> Anyone had such problems? is it vgui error or i messed up something? >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- > Best regards, > hp mailto:[EMAIL PROTECTED] > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Best regards, hp mailto:[EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders