Alfred Reynolds said:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Plugin calls happen before the game dll calls.
>
> - Alfred
>

Alfred,

Thank you for the speedy reply (as usual).

This is the case for each and every plugin callback ?

(plugin callback first -- then game dll callback).

The reason I ask, is that that would not make sense for
LevelInit(), since map entity initialization is done in
the game DLL.

--
Michael A. Hobson
mike (at) crusader (dash) services (dot) com


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to