Same it looks with the combine camera. Looking at it was what made me think having someone's v_ arm be a pose parameter controlled item is doable.
Basically I want to do very fine motion control for the "aiming" the player does, where I freeze mouse look while in special "aim" model. Mouse motion then does the fine arm motion unless released. Quoting Adrian Finol <[EMAIL PROTECTED]>: > Pose Parameters can be used to blend between frames or animations. > > Most of the NPCs in Half-Life 2 use pose parameters to blend between 8 > different run or walk animations (One for each direction). And in the > case of the AR2 it just blends between two keyframes (one open and one > closed). > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Maurino > Berry > Sent: Wednesday, September 07, 2005 11:26 AM > To: hlcoders@list.valvesoftware.com > Subject: RE: [hlcoders] poser parameters in a v_ model? > > I'm not 100% so someone may correct me (please do) But I think a pose > parameter being set is simply the delta between the positon/rotation of > 2 keyframes, not a set of actual animation frames. > > Regardless, the AR2 model uses a poseparameter in the v model to control > the vent (for some weird reason) so take a look at that. > > > > >From: Tim Holt <[EMAIL PROTECTED]> > >Reply-To: hlcoders@list.valvesoftware.com > >To: hlcoders@list.valvesoftware.com > >Subject: [hlcoders] poser parameters in a v_ model? > >Date: Tue, 6 Sep 2005 13:43:04 -0700 > > > >Is there any reason one couldn't put a poser parameter on a v_ model's > >arm, so that code could control where the arm is positioned? > > > >I'm thinking of how to make very fine action controls that have to be > >dynamic. > >Getting a pointing finger to exactly hit a button rather than vaguely > >"poke" at the middle of the POV. > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _________________________________________________________________ > Take charge with a pop-up guard built on patented Microsoft(r) > SmartScreen Technology > http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU > =http://hotmail.com/enca&HL=Market_MSNIS_Taglines > Start enjoying all the benefits of MSN(r) Premium right now and get > the first two months FREE*. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders