Im the creator of Beetlesmod plugin..
It does support pause
The problem is if I
execute plugin_pause 1
or plugin_pause 0 or plugin_pause 2

it still only calls the plugin pause function of the 0 indexed plugin

if Beetlesmod is plugin #1  its pause functions are not called when
plugin_pause 1 is called



At 06:53 AM 9/11/2005, you wrote:
My guess is that is not a game engine error or a syntax error.
The plugin have to implement the pause. When you issue a pause command a
function in the plugin will be called. It is then up to the plugin creator
to actually pause the plugin.
I've looked in the BeetlesMod source code and if it hasnt been changed
recently it has no support for the pause command.
/Henrik aka -string-

----- Original Message -----
From: "Ray" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Saturday, September 10, 2005 2:19 PM
Subject: [hlcoders] Plugin_pause


Im trying to pause different plugins and am unable to.

I load 2 plugins (cal and beetlesmod) and want to selectively pause one or
the other.
plugin_print shows 0 Cal and 1 BeetlesMod

if I do plugin_pause no matter what number I pass it..it will only pause
plugin 0
It would appear that the plugins are loaded alphabetically by the vdf
filenames
and I cannot load all plugins by listing them in one vdf file
so I renamed the vdfs to get them to load the plugins in the order that I
want
and I load beetlesmod first and plugin_pause 1 still sends the pause
command to the first loaded plugin

Is this a syntax error or an error in the game engine?

Thanks
Ray



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders





_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to