I still get the tier0_s.dll error when launching my mod from VS. I'm
launching via hl2.exe, with standard command line params. It loads to
console fine, but when i attempt to load a map/start a server, it
errors out with tier0_s.dll error, followed by a steamclient.dll
error.

-Teddy

On 9/30/05, Imperio59 <[EMAIL PROTECTED]> wrote:
> I've not had one single error in debugging my MOD so far... I don't know
> if there was a code update recently because I haven't WinDiff'ed the
> code bases in the last 2 months at least...
> Here's my arguments:
> -allowdebug -dev -game "c:\program
> files\steam\steamapps\SourceMods\Caliber" +sv_lan 1 +map cal_test
> Hope that help...
>
>
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>
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