I still get the tier0_s.dll error when launching my mod from VS. I'm launching via hl2.exe, with standard command line params. It loads to console fine, but when i attempt to load a map/start a server, it errors out with tier0_s.dll error, followed by a steamclient.dll error.
-Teddy On 9/30/05, Imperio59 <[EMAIL PROTECTED]> wrote: > I've not had one single error in debugging my MOD so far... I don't know > if there was a code update recently because I haven't WinDiff'ed the > code bases in the last 2 months at least... > Here's my arguments: > -allowdebug -dev -game "c:\program > files\steam\steamapps\SourceMods\Caliber" +sv_lan 1 +map cal_test > Hope that help... > > > -- > No virus found in this outgoing message. > Checked by AVG Anti-Virus. > Version: 7.0.344 / Virus Database: 267.11.9/115 - Release Date: 29/09/2005 > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders