-- [ Picked text/plain from multipart/alternative ] Right, I realize I can draw anything I want in the panel in any shape I want. But what I am drawing is bigger than the visible panel area (depending on how big the user decides to have his panel on the screen). So the panel is basically acting as a mask for what I'm doing, which is why I asked if it was possible the change the panel shape.. On 10/9/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > Hit detection is constrained to rectangular regions, but within that > region you can render any shape you want (see the beta SteamUI for > visual examples). > > - Alfred > > ----Original Message---- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Steve > Rabouin Sent: Sunday, October 09, 2005 8:45 AM To: > hlcoders@list.valvesoftware.com Subject: [hlcoders] Changing the VGUI > panel shape > > > -- > > [ Picked text/plain from multipart/alternative ] > > Hello everyone, > > > > How can one modify the shape of a panel? It seems we're limited to a 4 > > points panel. Is there anyway to apply a mask or a different shape to > > a > > panel? I looked back in the list archives and someone suggested to > > code a > > new shader to perform this function (masking). That doesn't seem like > > the > > best option to me for something on the GUI, as someone may not have > > shader > > functionality on their video card etc. > > > > Any other ideas? Any help appreciated. > > > > Thanks. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > --
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