--
[ Picked text/plain from multipart/alternative ]
 Thanks for your help. I made what I have wanted, but in a bit of h4x0rish
way. I have renamed my background image, so it's not the same as in hl2 gcf
file, and put my own chapterbackgrounds.txt in scripts folder. Although, I
still wonder, how did Garry make in his mod a background with the same name
as in hl2 gcf file (background01.vmt) and his menu is not loading 3d map,
but still has hl2 as its search path and hl2 gcf mounted to the system...

Message: 12
> Date: Mon, 10 Oct 2005 07:03:31 -0500
> From: Kamran <[EMAIL PROTECTED]>
> To: [email protected]
> Subject: Re: [hlcoders] Menu question
> Reply-To: [email protected]
>
> I don't think you have to play with the SteamAppId; I didn't have to.
>
> Check around the Valve Developer Wiki and it will tell you how to enable
> 3d maps for backgrounds (so you can disable them in your case) and
> replace it with a normal 2d background.
>
> Giedrius T. wrote:
>
> >--
> >[ Picked text/plain from multipart/alternative ]
> >Hi. I want my mod to be multiplayer, but it uses a lot of stuff from HL2
> >gcf, not hl2dm gcf. So I have chosen to "modify hl2dm". And when I have
> set
> >SteamAppId to 220, the menu is no longer that hl2dm background picture,
> it
> >loads a 3d background, just like in the original HL2. So I have extracted
> >background01.vmt from hl2dm gcf, but it only shows that picture while
> it's
> >loading the 3d thing, which I don't want to have it. I have seen that
> GMOD
> >specifies steamappid 220, but still has it's own logo, and it doesn't
> even
> >load the 3d background. Can anyone help me on how to fix that?
> >--
> >
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> >
> >
> >
> >
>
> --
> Kamran A
> Get Firefox! Safer, Faster, Better.
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>
--

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