That would be quite helpful... for now I've found that Araxis Merge meets my needs as far as this goes quite well. If you do development professionally outside of working w/ the HL2 SDK I strongly suggest that you invest in it... it has paid itself off quite well over time.
-----Original Message----- From: Sylvain Rochette <[EMAIL PROTECTED]> To: [email protected] Date: Tue, 11 Oct 2005 14:12:12 -0400 Subject: Re: [hlcoders] Steam UI Update > I'm scared now! :) > > The problem is not the SDK release, the problem is the patch release 1 > month > before the SDK release! > > When your mod crash after an update and discover its related to the > world > model weapon its not good, what you > need to do is when you release a patch, tell what changed and what part > of > the code we need to change. > > Its not really usefull when we need to look at 200 files to see what > changed > (with a windiff program), since a lot of the code > was changed by us. > > I started the mod from scratch when the SDK was out, and a couple of > stuff > append, each time not much info > about the stuffs to change. We are like in a black hole. you will need > to > start to describe all the stuffs that change > for every release, not just a big line like: SDK change please update > your > mod! > > BTW, source dedicated server still not working with 3 rd party mod.. > and its > a new feature since the last update. > > regards, > > ----- Original Message ----- > From: "Erik Johnson" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Tuesday, October 11, 2005 1:17 PM > Subject: RE: [hlcoders] Steam UI Update > > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > This is something we're definitely thinking about given the success > of > > the UI beta. > > > > We're going to try this out with the upcoming SDK release as well, > which > > is a week or two off. > > > > ________________________________ > > > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Benjamin > > Davison > > Sent: Tuesday, October 11, 2005 8:54 AM > > To: [email protected] > > Subject: Re: [hlcoders] Steam UI Update > > > > > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I think this has been a resounding success, valve probably would not > > have > > found all these bugs before releasing the update. > > > > Now this got me thinking, what if this optional command was extended > to > > the > > actual engine? It would certainly help valve to prevent another patch > > like > > the 9/30 patch. > > > > Say for example, there is a normal 'source engine.gcf' which we would > > launch > > normally and there would be a 'source engine beta.gcf' which we would > > launch > > our mods and valve games on the launch properties like -betaengine. > > > > This would help us the MOD community test for breaking changes and if > we > > started having problems that valve couldnt produce with their Q&A > > process. > > > > What do you guys think? > > > > On 10/10/05, Tim Holt <[EMAIL PROTECTED]> wrote: > >> > >> Interesting article about UI design paradigm changes. If you're into > > UI, > >> this > >> is a great website even if the author has pretty strong opinions. > >> > >> http://www.useit.com/alertbox/wysiwyg.html > >> > >> Quoting "Dan Stevens (IAmAI)" <[EMAIL PROTECTED]>: > >> > >> > -- > >> > [ Picked text/plain from multipart/alternative ] > >> > http://www.cstrike-planet.com/steamskins/ > >> > > >> > So why does it have a skin menu in settings? > >> > > >> > On 10/10/05, Andrew Foss <[EMAIL PROTECTED]> wrote: > >> > > > >> > > Steam is not skinnable enough. > >> > > > >> > > On 10/9/05, Tim Holt <[EMAIL PROTECTED]> wrote: > >> > > > The irony is that before windows, people complained about > >> inconsistent > >> > > UI > >> > > > design, and found the Mac then Windows UI a blessing to unify > >> things. > >> > > Guess if > >> > > > you've watch things long enough you see it goes full circle. > >> Frankly, I > >> > > welcome > >> > > > our UI standard overlords! > >> > > > > >> > > > Quoting "Andrew (Bromfitsen)" <[EMAIL PROTECTED]>: > >> > > > > >> > > > > -- > >> > > > > [ Picked text/plain from multipart/alternative ] > >> > > > > What's the point in having a program that follows windows > >> "Standards" > >> > > if > >> > > > > 99.9% of the people using it would rather it not look like > the > >> > > THOUSANDS of > >> > > > > generic, boring and uninspired applications that they > already > > have > >> > > > > installed? The new UI is much better than the old one, and I > >> > > congradulate > >> > > > > valve on making the change. But if they were to make it > > conform to > >> a > >> > > classic > >> > > > > windows theme I would much rather use the dull UI that it > >> currently > >> > > uses. > >> > > > > -- > >> > > > > > >> > > > > _______________________________________________ > >> > > > > To unsubscribe, edit your list preferences, or view the list > >> archives, > >> > > please > >> > > > > visit: > >> > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > > > >> > > > > > >> > > > > >> > > > > >> > > > > >> > > > _______________________________________________ > >> > > > To unsubscribe, edit your list preferences, or view the list > >> archives, > >> > > please visit: > >> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > > >> > > > > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > > archives, > >> > > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > >> > > > >> > -- > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > > archives, > >> please > >> > visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > >> > > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > -- > > - Ben Davison > > - http://www.shadow-phoenix.com > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

