That would be quite helpful... for now I've found that Araxis Merge meets
my needs as far as this goes quite well. If you do development
professionally outside of working w/ the HL2 SDK I strongly suggest that
you invest in it... it has paid itself off quite well over time.

-----Original Message-----
From: Sylvain Rochette <[EMAIL PROTECTED]>
To: [email protected]
Date: Tue, 11 Oct 2005 14:12:12 -0400
Subject: Re: [hlcoders] Steam UI Update

> I'm scared now! :)
>
> The problem is not the SDK release, the problem is the patch release 1
> month
> before the SDK release!
>
> When your mod crash after an update and discover its related to the
> world
> model weapon its not good, what you
> need to do is when you release a patch, tell what changed and what part
> of
> the code we need to change.
>
> Its not really usefull when we need to look at 200 files to see what
> changed
> (with a windiff program), since a lot of the code
> was changed by us.
>
> I started the mod from scratch when the SDK was out, and a couple of
> stuff
> append, each time not much info
> about the stuffs to change. We are like in a black hole. you will need
> to
> start to describe all the stuffs that change
> for every release, not just a big line like: SDK change please update
> your
> mod!
>
> BTW, source dedicated server still not working with 3 rd party mod..
> and its
> a new feature since the last update.
>
> regards,
>
> ----- Original Message -----
> From: "Erik Johnson" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, October 11, 2005 1:17 PM
> Subject: RE: [hlcoders] Steam UI Update
>
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > This is something we're definitely thinking about given the success
> of
> > the UI beta.
> >
> > We're going to try this out with the upcoming SDK release as well,
> which
> > is a week or two off.
> >
> > ________________________________
> >
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Benjamin
> > Davison
> > Sent: Tuesday, October 11, 2005 8:54 AM
> > To: [email protected]
> > Subject: Re: [hlcoders] Steam UI Update
> >
> >
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I think this has been a resounding success, valve probably would not
> > have
> > found all these bugs before releasing the update.
> >
> > Now this got me thinking, what if this optional command was extended
> to
> > the
> > actual engine? It would certainly help valve to prevent another patch
> > like
> > the 9/30 patch.
> >
> > Say for example, there is a normal 'source engine.gcf' which we would
> > launch
> > normally and there would be a 'source engine beta.gcf' which we would
> > launch
> > our mods and valve games on the launch properties like -betaengine.
> >
> > This would help us the MOD community test for breaking changes and if
> we
> > started having problems that valve couldnt produce with their Q&A
> > process.
> >
> > What do you guys think?
> >
> > On 10/10/05, Tim Holt <[EMAIL PROTECTED]> wrote:
> >>
> >> Interesting article about UI design paradigm changes. If you're into
> > UI,
> >> this
> >> is a great website even if the author has pretty strong opinions.
> >>
> >> http://www.useit.com/alertbox/wysiwyg.html
> >>
> >> Quoting "Dan Stevens (IAmAI)" <[EMAIL PROTECTED]>:
> >>
> >> > --
> >> > [ Picked text/plain from multipart/alternative ]
> >> > http://www.cstrike-planet.com/steamskins/
> >> >
> >> > So why does it have a skin menu in settings?
> >> >
> >> > On 10/10/05, Andrew Foss <[EMAIL PROTECTED]> wrote:
> >> > >
> >> > > Steam is not skinnable enough.
> >> > >
> >> > > On 10/9/05, Tim Holt <[EMAIL PROTECTED]> wrote:
> >> > > > The irony is that before windows, people complained about
> >> inconsistent
> >> > > UI
> >> > > > design, and found the Mac then Windows UI a blessing to unify
> >> things.
> >> > > Guess if
> >> > > > you've watch things long enough you see it goes full circle.
> >> Frankly, I
> >> > > welcome
> >> > > > our UI standard overlords!
> >> > > >
> >> > > > Quoting "Andrew (Bromfitsen)" <[EMAIL PROTECTED]>:
> >> > > >
> >> > > > > --
> >> > > > > [ Picked text/plain from multipart/alternative ]
> >> > > > > What's the point in having a program that follows windows
> >> "Standards"
> >> > > if
> >> > > > > 99.9% of the people using it would rather it not look like
> the
> >> > > THOUSANDS of
> >> > > > > generic, boring and uninspired applications that they
> already
> > have
> >> > > > > installed? The new UI is much better than the old one, and I
> >> > > congradulate
> >> > > > > valve on making the change. But if they were to make it
> > conform to
> >> a
> >> > > classic
> >> > > > > windows theme I would much rather use the dull UI that it
> >> currently
> >> > > uses.
> >> > > > > --
> >> > > > >
> >> > > > > _______________________________________________
> >> > > > > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > > please
> >> > > > > visit:
> >> > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > > > >
> >> > > > >
> >> > > >
> >> > > >
> >> > > >
> >> > > > _______________________________________________
> >> > > > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > > please visit:
> >> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > > >
> >> > > >
> >> > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> >> > > please visit:
> >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> > >
> >> > >
> >> > --
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list
> > archives,
> >> please
> >> > visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> >
> >>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >
> > --
> > - Ben Davison
> > - http://www.shadow-phoenix.com
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders


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