--
[ Picked text/plain from multipart/alternative ]
Do'h! It would have helped if specified the game directory in the
SourceModsdirectory rather than by workspace. The Command
Arguments should be dev -sw -game "D:\Program
Files\Valve\Steam\SteamApps\SourceMods\MyMod" rather than -dev -sw -game
E:\Documents\Programs\MyMod. It's working fine now.

Thanks for your responce anyway, Adam.

On 11/10/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote:
>
> I find I can load MyMod through the Steam games list and was able to
> create a shortcut for the desktop. I tried changing the debug settings in
> Visual Studio to the same as the shortcut, adding the -dev and -swaurgments. 
> Not it runs fine. Whether I will be able to step through code and
> such like, I guess I'll find out later.
>
> Thanks for your help anyway.
>
> On 11/10/05, Dan Stevens (IAmAI) <[EMAIL PROTECTED]> wrote:
> >
> > It will be interesting if there is a bug in the code, because I've not
> > made any changes to it!
> >
> > I tried creating a shortcut for MyMod and I received a Windows program
> > error; presumably the exception is still occurring.
> >
> > I have a feeling that it might be the new beta Steam UI as tried running
> > recently under the new UI and I received the same Windows program error.
> > This evening I shall try running MyMod with the old UI.
> >
> > On 11/10/05, Adam amckern Mckern < [EMAIL PROTECTED]> wrote:
> > >
> > > The access vilo normaly means you got a bug in the
> > > code, and normaly means you have a memory leek!
> > >
> > > Try and run the MyMod through the desktop shortcut/my
> > > games and see if it still crashes
> > >
> > > And of course hl2.exe wont have any debug symbols, its
> > > the dll you want to have them.
> > >
> > > Adam
> > >
> >
> >
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to