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I'm using Engine::CreateFakeClient() in a DOD:S server plugin. The fake
clients cause the admin plugin (Mani in this case) to crash the server when
messages are sent out. Mani said he does not add the player to the recipient
filter if IPlayerInfo::IsFakeClient() returns true.

So I checked, and IPlayerInfo::IsFakeClient() returns FALSE on the bots
created with Engine::CreateFakeClient().

L. Duke
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