if ( pPlayer = NULL )

That's your problem you're not comparing to NULL you're assigning to
NULL hence when you dereference the pointer things go wrong.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam
"amckern" Mckern
Sent: 22 December 2005 03:07
To: [email protected]
Subject: [hlcoders] Logic Ent's Client side

Now the crash happens when it gets to;

>>      if ( pPlayer->m_bNFNightVis )
        {
                Msg ( "Bobs My Uncle" );
        }




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