if ( pPlayer = NULL ) That's your problem you're not comparing to NULL you're assigning to NULL hence when you dereference the pointer things go wrong.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adam "amckern" Mckern Sent: 22 December 2005 03:07 To: [email protected] Subject: [hlcoders] Logic Ent's Client side Now the crash happens when it gets to; >> if ( pPlayer->m_bNFNightVis ) { Msg ( "Bobs My Uncle" ); } _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

